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Roblox VR Lab camp plan

Use this page when running Roblox VR Game Lab: Parkour & Physics as a 5-day camp.

At a glance

DayBlocksGoal
1Setup, Stage 1, Stage 2Students build parkour basics with boost and jump-pad ideas.
2Stage 3, Stage 4, Stage 5Low gravity, dash pads, and launcher moments work.
3Stage 6, Stage 7, Stage 8Reveal tiles, cover, rolling rocks, and timing challenges appear.
4Stage 9, Stage 10, catch-upStudents finish ledges, puzzle room, and VR play prep.
5Comfort test, polish, parent demoStudents show the desktop version and VR only when ready.

Minimum viable finish

A student should leave with a playable physics parkour obby that works on desktop, even if VR hardware is unavailable.

Coach triage

  • Treat VR as an extension; desktop playability is the reliable goal.
  • If physics feels chaotic, reduce speeds and distances before adding new obstacles.
  • If a student is ahead, have them add comfort cues and safe reset points.

Common stuck points

  • VR hardware setup can consume class time; schedule it late.
  • Fast motion can be uncomfortable in a headset.
  • Physics scripts need generous spacing for young players.