Skip to main content

Roblox Obby camp plan

Use this page when running Launch Your Own Obby Game as a 5-day camp.

At a glance

DayBlocksGoal
1Setup, Stage 1, Stage 2Students can build, move, scale, anchor, and test parts.
2Stage 3, Stage 4, Stage 5The obby has paths, danger, and a scripted fireball.
3Stage 6, Stage 7, Stage 8Students add hidden hazards, rolling rocks, and spinners.
4Stage 9, Stage 10, catch-upThe course has a final puzzle room and clear finish.
5Polish, playtest rotation, parent demoStudents show a complete playable obby.

Minimum viable finish

A student should leave with a start, at least five obstacles, one scripted hazard, and a finish room.

Coach triage

  • If students fall behind, reduce obstacle count before removing testing time.
  • If scripts fail, first confirm the script is inside the intended part.
  • If a student is ahead, ask them to improve fairness with checkpoints, spacing, and visual warnings.

Common stuck points

  • Parts must be anchored unless they are meant to move.
  • Students often edit while Play mode is running and lose changes.
  • Collision and kill scripts depend on exact object names.